RPG Maker MV62
Animation Face | RPG Maker MV Introduction This plugin allows you to show up the animation face in the messsage window. This plugin must be used to in RPG Maker MV v1.6.2 or more. Preparing for face data In this section, you'll learn how to define a custom animated face data. You can show up a lot of emotions such as an idle, run, sad, blink, die, and so on. In the plugin parameter called 'Set Animation Face', You need to de..
Devanagari Message System - RPG Maker MV Introduction This plugin allows you to display the texts like Devanagari (Hindi) on the message window in the RPG Maker MV. if you are using this plugin, you can show up the message that is concatenated as just one message except text code called '\x1b'. I've made this plugin by request comment. Please refer to the below link. http://disq.us/p/2pibjs4 Simple Arabic Message System (No Flip Layer)..
New Resource Manager (Transparent Filter) - RPG Maker MV Introduction This plugin and the extension tool allow you to set up the desired transparent color like as RPG Maker VX Ace. Screenshots How to use You execute the extension after extract the extension file and next then select the game project folder. it's done that you press the Add Extension button. if you have restarted RPG Maker MV, it would be created a new icon that indicates a stuff like ..
Fog - RPG Maker MV IntroductionThis plugin allows you to use the fog effect like a RPG Maker XP. Download Demo (20MB : RPG Maker MV v1.6.1) - https://www.dropbox.com/s/p7qg1r1eo9vihjb/Fog.zip?dl=1 Change Log 2018.11.14 (v1.0.0) - First Release.2018.11.16 (v1.0.1) - Added the opacity mode.2021.01.09 (v1.0.2) :- Fixed the bug that causes an error when using the erase event command.
Message Alignment - RPG Maker MV Introduction This plugin allows you to align the text in the message system. UsageThis plugin is an add-on, so it should be installed the plugin somewhere below YEP_MessageCore All text codes process before drawn the text. For each line you can set a different text alignment. \TA - LEFT\TA - CENTER\TA - RIGHT You can also use the tag like HTML instead of the text code called '\TA'. Cent..
Wave Filter - RPG Maker MV IntroductionThis plugin allows you to apply the wave effect to the sprite or Shader Tilemap. (This works only in WebGL mode) How to Use ■ SpriteCreate a sprite by loading the bitmap image and set the wave to true. The following code applies the wave effect to Sprite. 1234567// Create Spritevar bitmap = ImageManager.loadSvEnemy('Death');var sprite = new Sprite(bitmap);SceneManager._scene.addChild..
Korean Name Input (IME) - RPG Maker MV Korean Name Input(IME) IntroductionThis plugin provides a keyboard that allows you to type in Korean or other native language in the Name Input Processing. In countries that do not use an alphabet, It may be often better to use this plugin. The reason is that it does not check the language of system. It also can type the name directly into the window using Input Method Editor(IME) Modes. ▲ Andro..
Screenshot - RPG Maker MV IntroductionThis plugin allows you to create the screenshot file in the screenshots folder when you are taking the screen shots by using pressing specific key. In ScreenShots Preview Window, It shows the file name at the left top of the screen and plays the sound when you are taking the screenshots. So its window allows you to distinguish between screen shots and normal game screens. Change Log ..
Choice Position - RPG Maker MV Introduction This plugin allows you change the position of choice window during the game. Plugin Commands The command called 'Choice pos' is possible to place the choice window to the certain coordinates on the screen. Choice pos x y - x or y : Specify the screen coordinates. This will be going to move the location of the choice window to the position of specific event or player characters. Choi..
Resource Rejector - RPG Maker MV Introduction This plugin allows you to reject requesting a specific file during the game. You must write File Rules below plugin parameter called 'File Rules'. This plugin parameter can set an extension of file to reject. For example, if you load a file from 'img/characters/Actor1.rpgmvp' after deployed the game, it will be loaded success. But if the user has decrypted the game, the file extensi..