Introduction
This plugin allows you to draw multiple HUD during the battle.
To use this add-on, You must have RS_HUD_4m 1.1.3, or later versions.
This plugin is supported to draw the Active Time Battle gauge if you are using ATB plugins.
If you are using plugins such as YEP_X_BattleSysATB or Ellye_ATB or VE - Active Time Battle or MPP_ActiveTimeBattle,
You can display a new gauge.
But if you were not using them, It wouldn't show a new gauge.
How to setup
To use this add-on, You must have RS_HUD_4m 1.1.3, or later versions. An add-on plugin also requires a new image. Click the following link, and then Right-Click the image and Select the button called Save image as.
Image Link : https://github.com/biud436/MV/blob/master/HUD/hud_window_empty_inbattle.png
After that, Copy the image called 'hud_window_empty_inBattle.png' to img/pictures folder. The following demo game shows the example. (For information about the add-on, see RS_HUD_4m_InBattle plugin on the demo game.)
Demo Game : https://www.dropbox.com/s/v6prurtempabqqv/hud.zip?dl=0
Link
Main : https://github.com/biud436/MV/raw/master/HUD/RS_HUD_4m.js
Addon : https://github.com/biud436/MV/raw/master/HUD/RS_HUD_4m_InBattle.js
Change Log
2016.05.21 (v1.0.0) - First Release Date
2016.05.28 (v1.1.0) - Added Active Turn Battle (require YEP_BattleEngineCore and YEP_X_BattleSysATB)
2016.06.30 (v1.1.1) - Added the parameter that displays the values with commas every three digits.
2016.08.07 (v1.1.2) - Fixed the issue of the function for drawing status icon (check the latest commit)
2016.09.05 (v1.1.3) - Now you can change the image file name, and can also be used the option called 'exclude the unused files'.
2016.09.26 (v1.1.4) - Added Custom Anchor.
2016.10.08 (v1.1.5) :
- Added the plugin parameter that could be configurable the property of TP text.
- Fixed the bug that the opacity is not returned as a previous opacity when certain party member is revived.
- Fixed the bug that the technical point gauge does not display.
2016.10.11 (v1.1.6) :
- Fixed the bug that happens when certain party member is removed.
- Fixed the bug that is not controlled the opacity of HUD.
2016.12.22 (v1.1.7) :
- Now this plugin does not provide the functionality to automatically adjust transparency and tone changes due to poor performance in canvas mode of mobile device.
- The text elements perform an update through the event handler.
- Fixed an issue that plugins did not work due to image position data parsing errors in crosswalk.
- Fixed an issue that can not be saved due to this update.
2017.01.26 (v1.1.8) :
- Fixed a bug that is not working to preload
- Added a new parameter that could increase the number of the HUD.
- Added parameters for user custom HUD position.
- Fixed an issue that is not working in battle test mode
2017.02.11 (v1.1.9) : Fixed an issue that the hud is set in an incorrect position when adding a new party member.
2017.04.13 (v1.2.0) - Fixed the issue that the parameters update function is properly not working in case of you're not using the battle addon, in a community version.
2017.06.08 (v1.2.1) - Fixed the issue that is not displaying specific image in RMMV 1.5
2017.06.22 (v1.2.2) - Extended as the ATB gauge bar to support Victor Engine ATB or Ellye ATB plugins.
2017.09.17 (v1.2.3) - Fixed the bug that causes the error when restarting the game.
2017.10.26 (v1.2.4) - This plugin has applied with the new plugin manager features in the plugin parameters.
2018.05.09 (v1.2.5) - Fixed an issue that is not showing the image after it has been added.
2019.11.19 (v1.2.6) :
- Supported a plugin called 'MPP_ActiveTimeBattle'
Terms of Use
Free for commercial and non-commercial use